Character Customization

Mix and match meshes.

While not strictly a controller problem, I do know that whatever I build, I'll want some level of character customization - even if it's just showing a mesh to match the type of equipment worn.

I've written several of these systems before, but this feels like the best one yet!

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New Male mesh showing off some sweet new meshes

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While the geometry isn't changing, they are actually completely separate meshes, dynamically stitched together and reskinned.

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Working on some new equipment items, coming soon in [art mastery](/projects/art-mastery)

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Testing mesh with some of the new models (WIP)