Independant Orbiting Camera
I spent a lot of time improving my project template generator, specifically ensuring it works well with gitmodules.
I added a new
OrbitCamera
which inherits frombtCamera
. It allows you to zoom with mouse wheel, pressing and holding the right mouse button allows you to pan and tilt the camera.I generalized the
Follow
behavior to give tracking capabilities to other objects (like theOrbitCamera
. This gives the camera smoother following.I generalized some of the animation controllers.
I started working on environment art.
Learning the new terrain tools in Unity
Learning how to build tiles and chunks in Blender
More on this in a future art post! For now, I'll just show off a third party environment that I've been using to learn some new techniques!
A Quick Run through a lowpoly fantasy environment.