Making environments is a lot of fun, but very time consumig and detail oriented. I started by placing a basic terrain, then adding a water feature to it.

Next, I started populating it with major geographic features.

Next I set the basics:
- Keylighting
- Skybox
- Fog
- Color Correction (LUT)

Next I started fleshing out a "beautiful corner".


Next I started populating detail objects like grass and rocks on the ground.


I still have a lot of trouble doing tree placements. It takes a surprising amount of attention to make them look naturally placed.

Improvements to lighting, particles, and textures. Or, in other words, polish.




There's still quite a long way to go here!